![]() Android: Fixed back button crash on some Samsung devices.Android: Fixed auto rotation, Input.acceleration and gyroscope when using Java activity.AI: Fixed potential hang when NavMesh connecting wrong side of thin polygons to neighbor tile.Input: Changed Input.GetJoystickNames() on Windows to always match names to joystick numbers, similar to most other platforms.iOS: Bumped the lowest supported iOS version to 5.1 due to Apple's requirements.iOS/Metal: Defer until it is actually needed should help with occasional framerate hiccups.iOS/Metal: Optimized static batching and dynamic geometry handling.iOS: Short term fix for occasional input stuttering.Graphics: Increased maximum texture size to 4096 for -nographics batch mode devices.Editor: Android added the ability to configure JDK path in the Editor preferences.Asset Loading: Added an offset to AssetBundle.CreateFromFile, to load the asset bundle starting at an offset in the file.Android: Parsing device specific XML font configurations to determine system/fallback fonts.Support for Intel RealSense plugin in Unity Free.
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